Team Portal
September Showdown
September 22 - 24, 2023
West Chester, PA
Registered Teams

The September Showdown, held in West Chester, PA, is a competitive hockey event for younger age-level teams. Located just outside of Philadelphia, teams can expect great games with the ability to enjoy the local tourism attractions during their off-time.

All teams must be prepared to play at 8 a.m. on the first day of the event and all play is scheduled to end by 4 p.m. on the last day.


Disclaimer: We have noticed an increase in teams that have inexplicably withdrawn from events at the last minute causing us to have to re-work the schedule. Please DO NOT make any plans that cannot be refunded based on the schedule you receive.

2010: Elite
2011 & 2012: AAA

2010: Showcase
2011 & 2012: Tournament

Sanction #
sanctioning has been approved by USA Hockey and the AAHA District Registrar
Please DO NOT make any plans that can not be refunded based on the schedule you receive. All teams must be prepared to play at 8:00 am on the first day of the event and all play is scheduled to end by 4 pm on the final day-NO EXCEPTIONS

Tournament Director:

The Tournament Director shall be responsible for resolving all inquiries or disputes regarding off-ice rule application or interpretation, player eligibility, disciplinary action, or any other procedural disputes. He or she will not overturn any dispute concerning rules and/or the judgment applied by on-ice officials. All decisions of the Tournament Director are final.11

Team Manager:

All teams must use the locker room assigned to them for each game. It is the team manager/ team representatives’ responsibility to ensure that the locker room is maintained and kept clean (no trash/tape/food or drink on the floor) prior to vacating the locker room after each game. The team manager/representative is responsible for all damage done to the locker room, equipment in the locker, or the facility.11

Each team/team manager is responsible for the safeguarding of all team items in the locker rooms. The facility and/or host organization assume no liability or responsibility for any theft or damage due to team negligence.11

Managers will make parents, bench staff and players aware that SuperSeries AAA supports the USA Hockey and Hockey Canada Zero Tolerance Initiatives for verbal abuse of any player, official, parent or spectator. The Tournament Director or Rink Staff reserves the right to remove any violator from the premises.

Player Eligibility:11

A player may only play for one team in his own age group. A player must appear on the official roster. Every team must be USA Hockey or Hockey Canada registered for Insurance purposes.11

**SuperSeries AAA must be in receipt of a certified, stamped or signed USA Hockey roster or registered Hockey Canada roster before the start date of the event. Teams will not be permitted to step onto the ice without receipt of this documentation**11


Home and visiting teams are indicated on the tournament schedule. Home teams shall wear light colored jerseys. Visitors will wear dark jerseys. All jerseys must have a player number clearly displayed. Jerseys with taped numbers or jerseys without numbers will not be permitted to be worn.11

Mouth Guards:11

All players in the tournament are required to wear a colored – non-clear (Rule 304F) mouth guards. This is a USA Hockey rule. 11


As per USA Hockey Rules and Regulations, there will be NO checking permitted in the PeeWee age brackets. 11

Early Start Option:11

All teams must be prepared to play their games fifteen (15) minutes prior to scheduled start time in the event games are ahead of schedule. Players must be ready to step onto the ice when the Zamboni finishes between games. Please have

your teams prepared.11 Penalty Box:11

Each team is responsible for providing its own penalty box attendant11 Warm Ups:11

A three (3) minute warm up will take place before the start time of the game. Pucks will NOT be provided. Please bring warm up pucks for your team.11

Time Outs:11

One 30 second time out is permitted per team per game.11 Length of Periods:11

Games are 3 x 15-minute stop time periods with an ice cut after the game.11 Period Break:11

There will be a one (1) minute break between each period. It is the responsibility of the coach to ensure their team is ready to go at the start of each period and the sound of the buzzer after timeouts.11

Mercy Rule:11

The mercy rule shall be in effect. If a team at any point during the third period is leading by 5 or more goals the clock will revert to running time. If the difference is reduced to 3 goals or less, the clock will revert back to stop time.11


All on-ice officials are currently and completely registered and in good standing with USA Hockey and their respective State Association or the International Ice Hockey Federation, (llHF). Games will be played under USA Hockey rules. Please note that SuperSeries AAA cannot change or alter decisions made by USA Hockey officials.11

Penalties/Match Penalties:11

Players will be assessed a game misconduct after 4 penalties in the same game and a coach will receive a game suspension when a team accumulates 12 penalties during the same game.

The minor penalty time shall be 1:30 for 15-minute periods. The minor penalty time shall be 1:30, 4:00 for a major, and 8:00 for a misconduct.

Any player and/or team official who is in receipt of a match penalty or gross misconduct will be suspended for any remaining games and subject to USA Hockey and Hockey Canada discipline. Any player that receives a second major penalty will result in an ejection from the remaining games of the weekend. Division Scoring:

All divisions will be scored per game as follows:

  1. 2 points for a regulation win
  1. 1 point for a tie (Games are permitted to end in a tie in round-robin play)
  1. 0 points for a regulation loss  11

Tie Breakers:11

The 2010 division will be a showcase event.

Tie Breakers 2011 & 2012:

In the event of a tie for playoff seeding, the following criteria will be used to determine the team’s placement.

  1. Total team points
  1. Head to Head (Only if 2 teams are tied)
  1. Best goal differential (GF - GA)
  1. Least number of Goals against

5. Fewest penalty minutes

6. Coin toss Playoff Games

If there is a tie at the end of regulation play, a 5-minute sudden death period will be played 3 on

3. If the overtime does not present a winner, then a shootout, consisting of 3-players from each team will be used to determine a winner.

If O/T does not produce a winner, then teams will participate in a 3-man shootout.

a. Each team will select three (3) players to participate in the shootout.

  1. Eligible players:
    1. If a player is serving a penalty, he is unable to participate in the shootout
    1. Once a player shoots, he/she is no longer eligible to participate until every player on the bench (excluding goaltenders, players serving penalties and/or players that are injured) has shot at least once.
  1. The home team shoots last in each round.
  1. Once all six (6) players have finished their attempts, the team with the most goals is declared the winner.
  1. If, after all six (6) players have finished their attempts, the game remains tied then each team will start the fourth round by selecting one (1) player who has not yet participated in the shootout.
  1. The shootout will then continue, one player at a time, with each team having an equal number of turns.
  1. During the second round and beyond, the team that scores first, with the other failing to score, is declared the winner.

Forfeited Games:11

Any forfeited games will be recorded as a 3-0 score.11

Goal Differential:11

The maximum goal differential attainable per game is +/- 7. 11

Ice Line

700 Lawrence Dr
West Chester, PA 19380

SuperSeries Hockey Rules and Policies
  1. A condition of being accepted into a SuperSeries Hockey event is that ALL teams outside of the 80-mile radius must book rooms through the designated event block. No other rates (including corporate/ AAA/government rates), discounts, or hotel reward points regardless of how acquired, will be allowed. No exceptions.
  2. The team block must be reserved six (6) weeks prior to the start of the event. Individual player/family rooms must be booked by six (6) weeks before the event. Failure to follow proper procedure will result in removal from the event and forfeiture of event fees.
  3. Complimentary rooms are not guaranteed. Complimentary rooms are awarded based on actual nights paid for in the team block, not reservations booked. One (1) complimentary guest room will be provided per team per night for every 16 guest rooms booked through the team block. Complimentary rooms are awarded on a per-night pick-up basis over the tournament dates. The complimentary room is applied to the 16th room reserved by the team. Teams that appear to qualify for a complimentary room will receive an email with instructions the week of the event on how to designate the recipient of the complimentary room. Please make sure all rooms for coach(es) are booked prior to the cutoff date. Please note that the complimentary guest room will be required to check in with a credit card. The comp room night(s) will be awarded at checkout. NOTE: The hotel(s) credit(s) eligible stays back to the credit card in the days following the event.
  4.  Individual cancellations will be accepted by the hotels until 72 hours (3 days) prior to the arrival of the team. Individual cancellations AFTER 72 hours of arrival will be considered a “No Show” and will be charged for one room night plus tax. Early departures (parties checking out earlier than the departure date originally requested) are subject to fees determined by the hotel (typically one night’s room and tax).
  5. If teams cancel more than 50% of their entire room block within one (1) week of the event start date, they will be subject to charges for one night per room plus tax, for their entire block of rooms originally listed on the rooming list. Any team will be at risk of removal from the event with no refund of fees.

NOTE: If the team contact is not traveling with the team, please email with the name of the person available for any questions or concerns during the event.

Hotel Reservation Process

Creating a hotel team block:

  1. The team contact will receive an email with the Booking Link to create the team room block at least 6-8 weeks before the event.
  2. Click the link at the bottom of the email to view all available hotels. Select the VIEW RATES tab to view the number of rooms available at a particular hotel.
  3. To block a specific hotel for your team, select the HOLD BLOCK tab to open the group block information form.
  4. Indicate the total number of rooms needed for each night with the tournament dates from the drop-down box NOTE: the initial block reservation will allow for a maximum of 18 rooms; once the initial block reservations (18 rooms) are full, please contact Matt at to request additional rooms.
  5. Complete the group contact information on the form.
  6. Select PLACE ROOM ON HOLD to complete the reservation block.
  7. The team contact will receive an email with the individual player/family hotel booking link that should be forwarded to the team – this is the official team block link that will be used to determine complimentary room(s).

Reserving individual rooms:

  1. The team contact should forward the individual team booking link (received after completing the steps above) to the players/families.
  2. Players/Families click the team booking link from the email to reserve their individual room using their personal information.
  3. Once they complete their individual reservation, the player/family will receive a confirmation email and their reservation will show on the team reservation list.
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