Team Portal
Top Tier USA
May 3 - 5, 2024
Pittsburgh, PA
Registered Teams
local attractions
Past Seasons

For over a decade, Top Tier USA has been one of the most competitive spring hockey tournaments in North America. Every spring, the event attracts over 100 teams to the Steel City. Rinks are conveniently located to local tourist attractions, enhancing the overall experience.

Please note that the schedule will be released 7-10 days before the event start date. Teams must be ready to play at 8 am on the first day. Games are scheduled to be completed by 4 p.m. local time on the final day.


Disclaimer: We have noticed an increase in teams that have inexplicably withdrawn from events at the last minute causing us to have to re-work the schedule. Please DO NOT make any plans that cannot be refunded based on the schedule you receive.

Coming soon!
The schedule is released 7-10 days before the event begins.
Please DO NOT make any plans that can not be refunded based on the schedule you receive. All teams must be prepared to play at 8 am on the first day of the event and all play is scheduled to end by 4 pm on the final day-NO EXCEPTIONS

Tournament Director:

The Tournament Director shall be responsible for resolving all inquiries or disputes regarding off-ice rule application or interpretation, player eligibility, disciplinary action or any other procedural disputes. He or she will not overturn any dispute concerning rules and/or the judgment applied by on-ice officials. All decisions of the Tournament Director are final.

Player Eligibility:

A player may only play for one team in this event. A player is only permitted to play in his own age group (with the exception of goaltenders on a case by case basis)- birth certificates must be available should the rink manager request for proof of age.  All players must appear on the official roster. Rosters are frozen the first day of the tournament as the players step onto the ice for their first game. A player on the roster MUST play in at least 1 game prior to semi-final & championship games to be eligible to play in playoff games. Max roster size is 20. There is no substitution of players who have not been listed on a roster in the round robin portion, and no allowance for players in elimination games who have not ACTIVELY participated in at least 1 round robin game. Teams who do not follow this rule will be removed from the event immediately and without refund. 


Checking will be permitted at 2009, 2010 and 2011 birth year. There is no checking permitted in the 2012, 2013, 2014, 2015 and 2016 birth years.

Early Start Option:

All teams must be prepared to play their games fifteen (15) minutes prior to scheduled start time in the event games are ahead of schedule. Players must be ready to step onto the ice when the Zamboni finishes between games. Please have your teams prepared.

Penalty Box:

Each team is responsible for providing its own penalty box attendant

Warm Ups:

A three (3) minute warm up will take place before the start time of the game. Pucks will NOT be provided. Please bring warm up pucks for your team.

Time Outs:

One 30 second time out is permitted per team per game.

Length of Periods:

Round robin games will be 3 x 15 minute periods.

All games will be played to completion. No games will be protested.

Round Robin games will end in ties. Only Elimination, Semi-Final and Championship games will be played to a winner.

Period Break:

There will be a one (1) minute break between each period. It is the responsibility of the coach to ensure their team is ready to go at the start of each period and the sound of the buzzer after timeouts.

Mercy Rule:

The mercy rule shall be in effect. If a team at any point during the third period is leading by 5 or more goals the clock will revert to running time. If the difference is reduced to 3 goals or less, the clock will revert back to stop time.


All on-ice officials are currently and completely registered and in good standing with

Hockey Canada. Please note that SuperSeries AAA cannot change or alter decisions made by on ice officials.

Penalties/Match Penalties:

Penalty times will be as follows: Minor 1:30 minutes, Major 4:00 minutes, Misconduct 8:00 minutes.

Any player and/or team official who is in receipt of a match penalty or gross misconduct will be suspended for any remaining games. Any player that receives a second major penalty will result in an ejection from the remaining games of the weekend.

On Ice Altercations:

If a game is interrupted by on ice fighting between players and /or bench staff, then the clock will continue to run. Games times will not be restored until the whistle has blown on the play that immediately follows the on ice fight. Minutes lost will not be restored.

Division Scoring:

All divisions will be scored per game as follows:

  1. a)  2 points for a regulation win
  2. b) 1 point for a tie (Games are permitted to end in a tie in round robin play)
  3. c) 0 points for a regulation loss

Tie Breakers:

In the event of a tie for playoff seeding, the following criteria will be used to determine the team’s placement.

  1. Total team points
  2. Head to Head (Only if 2 teams are tied)
  3. Most Wins
  4. Best goal differential (GF - GA)
  5. Least number of Goals against
  6. Coin toss

Elimination or Playoffs Only

If there is a tie at the end of regulation play, a 5-minute sudden death period will be played 3 on 3. If the overtime does not present a winner, then a shootout, consisting of 3-players from each team will be used to determine a winner.

If O/T does not produce a winner, then teams will participate in a 3 man shootout.

  1. Each team will select three (3) players to participate in the shootout.
  2. Eligible players:
  3. If a player is serving a penalty, he is unable to participate in the shootout
  4. Once a player shoots, he/she is no longer eligible to participate until every player on the bench (excluding goaltenders, players serving penalties and/or players that are injured) has shot at least once.
  5. The home team shoots last in each round.
  6. Once all six (6) players have finished their attempts, the team with the most goals is declared the winner.
  7. If, after all six (6) players have finished their attempts, the game remains tied then each team will start the fourth round by selecting one (1) player who has not yet participated in the shootout.
  8. The shootout will then continue, one player at a time, with each team having an equal number of turns.
  9. During the second round and beyond, the team that scores first, with the other failing to score, is declared the winner.

Fordfeited Games:

Any forfeited games will be recorded as a 3-0 score.

Goal Differential:

The maximum goal differential attainable per game is +/- 7.

2012 & 2016

990 Castle Shannon Blvd
Castle Shannon, PA 15234


114 Southpointe Blvd
Canonsburg, PA 15317
(724) 334-4423

2010 & 2011

103 Marshall Dr
Warrendale, PA 15086


118 Sylvan Spring Ln
Valencia, PA 16059
(724) 240-3190


7600 Grand Ave
Pittsburgh, PA 15225
(412) 397-4454

UPMC Events Center

8000 Cranberry Springs Dr
Cranberry Twp, PA 16066
(724) 720-3000

2009, 2013, 2014 & 2015

66 Alpha Dr W
Pittsburgh, PA 15238


100 Center Ice Drive
Delmont, PA 15626


700 Craigdell Rd
New Kensington, PA 15068
(724) 334-4423

SuperSeries Hockey Rules and Policies
  1. A condition of being accepted into a SuperSeries Hockey event is that ALL teams outside of the 80-mile radius must book rooms through the designated event block. No other rates (including corporate/ AAA/government rates), discounts, or hotel reward points regardless of how acquired, will be allowed. No exceptions.
  2. The team block must be reserved six (6) weeks prior to the start of the event. Individual player/family rooms must be booked by six (6) weeks before the event. Failure to follow proper procedure will result in removal from the event and forfeiture of event fees.
  3. Complimentary rooms are not guaranteed. Complimentary rooms are awarded based on actual nights paid for in the team block, not reservations booked. One (1) complimentary guest room will be provided per team per night for every 16 guest rooms booked through the team block. Complimentary rooms are awarded on a per-night pick-up basis over the tournament dates. The complimentary room is applied to the 16th room reserved by the team. Teams that appear to qualify for a complimentary room will receive an email with instructions the week of the event on how to designate the recipient of the complimentary room. Please make sure all rooms for coach(es) are booked prior to the cutoff date. Please note that the complimentary guest room will be required to check in with a credit card. The comp room night(s) will be awarded at checkout. NOTE: The hotel(s) credit(s) eligible stays back to the credit card in the days following the event.
  4.  Individual cancellations will be accepted by the hotels until 72 hours (3 days) prior to the arrival of the team. Individual cancellations AFTER 72 hours of arrival will be considered a “No Show” and will be charged for one room night plus tax. Early departures (parties checking out earlier than the departure date originally requested) are subject to fees determined by the hotel (typically one night’s room and tax).
  5. If teams cancel more than 50% of their entire room block within one (1) week of the event start date, they will be subject to charges for one night per room plus tax, for their entire block of rooms originally listed on the rooming list. Any team will be at risk of removal from the event with no refund of fees.

NOTE: If the team contact is not traveling with the team, please email with the name of the person available for any questions or concerns during the event.

Hotel Reservation Process

Creating a hotel team block:

  1. The team contact will receive an email with the Booking Link to create the team room block at least 6-8 weeks before the event.
  2. Click the link at the bottom of the email to view all available hotels. Select the VIEW RATES tab to view the number of rooms available at a particular hotel.
  3. To block a specific hotel for your team, select the HOLD BLOCK tab to open the group block information form.
  4. Indicate the total number of rooms needed for each night with the tournament dates from the drop-down box NOTE: the initial block reservation will allow for a maximum of 18 rooms; once the initial block reservations (18 rooms) are full, please contact Matt at to request additional rooms.
  5. Complete the group contact information on the form.
  6. Select PLACE ROOM ON HOLD to complete the reservation block.
  7. The team contact will receive an email with the individual player/family hotel booking link that should be forwarded to the team – this is the official team block link that will be used to determine complimentary room(s).

Reserving individual rooms:

  1. The team contact should forward the individual team booking link (received after completing the steps above) to the players/families.
  2. Players/Families click the team booking link from the email to reserve their individual room using their personal information.
  3. Once they complete their individual reservation, the player/family will receive a confirmation email and their reservation will show on the team reservation list.
Coming soon.
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